Tendo is a software company looking to change the way we interact with healthcare. I lead Tendo's frontend development through creating responsive, interactive, and accessible UIs/UXs. I also helped create the ability for our teams internally create features through low editors and tools/architectures such as Server Driven UI.
A simple, beautiful random number generator that disrupted the random number generation market. With the ability to generate a random number with just a shake of your device users gravitated towards it. I designed, implemented, and marketed the application to over 1 million downloads accross 2 mobile platforms and a web application.
Adobe is the leader in managing and modifying assets from consumers to enterprise. I worked with the Asset Experience Management department on their brand new product called Asset Essentials. I worked on developing the main telemetry for the asset essentials product that enabled teams to do everything from alerting to reporting on users usage.
Aumni builds software to help venture capitilists be successful with their investments. I lead Aumni's fontend development team in building fast and beautiful user interfaces that displayed highly interactive graphs and visualizations.
instructure builds software for educators. Their main product Canvas is a learning management system that helps teachers of any age group be successful in the classroom. I helped Canvas build software that scaled to a million concurrent users. With things such as notification service that handled millions of notifications daily. Also helped develop and create features that were accessible for every type of user that would use the product.
BYU is an education institution in Utah that has several sport teams. I organized and built their gameday application that they use to show their sports teams news, scores, replays, and much more.
Tendo is an software company looking to change the way we interact with healthcare. I lead Tendo's frontend development through creating responsive, interactive, and accessible UIs/Uxs. I also helped create the ability for our teams internally create features through low editors and tools/architectures such as Server Driven UI.
A simple, beautiful random number generator that disrupted the random number generation market. With the ability to generate a random number with just a shake of your device users gravitated towards it. I designed, implemented, and marketed the application to over 1 million downloads accross 2 mobile platforms and a web application.
Adobe is the leader in managing and modifying assets from consumers to enterprise. I worked with the Asset Experience Management department on their brand new product called Asset Essentials. I worked on developing the main telemetry for the asset essentials product that enabled teams to do everything from alerting to reporting on users usage.
Aumni builds software to help venture capitilists be successful with their investments. I lead Aumni's fontend development team in building fast and beautiful user interfaces that displayed highly interactive graphs and visualizations.
Instrucutre builds software for educators. Their main product Canvas is a learning management system that helps teachers of any age group be successful in the classroom. I helped Canvas build software that scaled to a million concurrent users. With things such as notification service that handled millions of notifications daily. Also helped develop and create features that were accessible for every type of user that would use the product.
BYU is an education institution in Utah that has several sport teams. I organized and built their gameday application that they use to show their sports teams news, scores, replays, and much more.